
The key of the Lost Vikings is to have great map awareness. During the Heroes of the Storm panel, Lead Game Designer Dustin Browder talked about how you could capture both shrines and the Dragon in Dragonshire - but he wouldn't recommend it! There's no distance limit - they can go wherever they want on the map. Controlled just like Starcraft unit groups, you can choose with number toggles to control them one at a time, or all together as a group. The Lost Vikings are not one hero but three. Her ultimate abilities are iconic mage manoeuvres - a Water Elemental or Ring of Frost. She deals a lot of damage, and with caution can happily solo merc camps and the like. Jaina is a lot more squishy than her orcish cohort, and really needs to remain at range as much as possible in order not to suffer at the hands of melee heroes.

She also has a stacking buff, just like Thrall. Her abilities will be very familiar to any frost mage - Frostbolt, Blizzard, and the like. She's a ranged assassin, dealing high damage from a distance. Jaina is another hero who has considerable nods to her Warcraft roots.
#Herores of the storm the lost vikings crack#
One of his Ultimate abilities is Sundering, which gives him the option to use the Doomhammer to crack the ground in front of him. He casts Chain Lightning, summons Frostwolves, and can cast Windfury on himself, empowering his basic attacks. He can also sustain a reasonable amount of damage, making him a really fun hero to do things like solo merc camps on. He's a character who deals heavy damage at close quarters with his passive automatically dealing high additional damage when it reaches five stacks. He carries over many thematic elements from his World of Warcraft heritage, such as Chain Lightning, and the Doomhammer. We played them all to get first impressions for you to enjoy!


Heroes of the Storm will go into Closed BetaĪ major part of the Heroes of the Storm news for Friday was the announcement of four new heroes, three of which were playable on the show floor.
